The book Marketing 6.0 – The Future is Immersive, published by Kotler, Kartajaya, and Setiawan in 2024, presents us with a proposal for a new era of marketing, based on technological advances that have opened the possibility of more immersive interactions.
According to the authors, this new era is centered on two technologies that enhance physical spaces with digital elements: augmented reality and virtual reality.
The concept of Marketing 6.0 represents an evolution of traditional marketing approaches, integrating advanced technology, data, and human experience in a deeper way.
Inspired by the ideas of Philip Kotler, this model seeks to connect brands and consumers on an emotional, sensory, and, why not say symbolic level, going far beyond the simple commercial transaction.
Marketing 6.0 is strongly associated with the use of immersive technologies, such as augmented reality, virtual reality, and artificial intelligence. These tools enable more engaging, personalized, and interactive experiences, bringing the consumer closer to the brand in an unprecedented way. The focus shifts from just the product to the experience provided to the customer.
Within this context, the concept of metamarketing emerges, which can be understood as the convergence between the physical and digital worlds. Metamarketing uses virtual environments, such as the metaverse, to create new spaces for interaction between companies and consumers. In this environment, the customer not only consumes but actively participates in the creation of the experience.
Immersive experience is the crucial point of this innovative approach. It is about fully engaging the consumer, stimulating their senses and emotions. Instead of just seeing an advertisement, the customer can experience the brand, explore products in virtual environments, and interact with digital elements as if they were real.
This immersion increases engagement and strengthens the relationship between brand and consumer. The more engaging the experience, the more likely the customer is to develop an emotional connection with the brand, positioning it in their mind. This positioning contributes to loyalty and long-term value creation.
In addition, Marketing 6.0 values personalization at scale. With the use of data and artificial intelligence, companies can better understand consumer behavior and from there offer experiences tailored to their individual preferences. This makes communication much more relevant and effective.
Another important aspect is omnichannel integration. Consumers move between physical and digital channels, and marketing needs to ensure consistent experience across all these touchpoints. The customer journey becomes fluid and continuous, without disruptions between environments.
Metamarketing also opens new perspectives and opportunities for monetization and innovation. Brands can sell digital products, create virtual events, and develop online communities. These initiatives broaden reach and allow for the exploration of new business models.
However, this evolution brings challenges. Issues such as data privacy, digital inclusion, and ethics in the use of technology are becoming increasingly relevant. Companies need to balance innovation with responsibility, ensuring transparency and trust.
Another challenge is the need for business adaptation. Implementing Marketing 6.0 strategies require cultural changes, investment in technology, and team training. It is not just about adopting tools, but about rethinking the entire customer interaction strategy.
The immersive experience also demands creativity and strategic planning. It is not enough to use technology superficially; it is necessary to create engaging narratives that make sense to the target audience. The experience must add value and not just impress.
In this scenario, the consumer’s role also changes. They cease to be passive agents and become the protagonist of the experience. Their active participation contributes to brand building and influences other consumers.
Marketing 6.0, therefore, represents a new era in which technology and humanity walk hand in hand. The goal is not to replace human contact, but to enhance it through richer and more meaningful experiences.
In short, metamarketing and immersive experience are fundamental pillars of this transformation and of marketing 6.0. They allow for the creation of deeper connections, increased engagement, and the generation of value for both companies and consumers.
Thus, companies that manage to integrate technology, creativity, and customer focus will be better prepared to compete in an increasingly digital, dynamic, and experience-oriented environment.











